the_bloodwalker on 16 September 2008
| stof said: Turok was a classic game that reinvented the FPS long before Goldeneye. But of the fog. The wretched, horrid fog... |
It was more a technical issue. Fog is commonly used to cover areas in the distance that if renered in real time would cause slowdowns in the framerate. I think the lack of experience of the hardware is more to blame.







