Deneidez said:
Simple programs, not that harder. Games, etc, much harder.
Especially when you really can't use anything you have learned/done in the past(And I am not just talking about DX & OpenGl.).
Harder to develop -> more it will cost, so I completely understand guys behind Guilty Gear.
@alephnull Because in the long run it would seem right now that architecture is having to rediscover the 70s (Before Carmack's time). And can you point any indication this to happen other than CELL? :) (Intels larabee? , Uhm, yeah. Nobody wants it. :D) |
Oh, and btw shame on you Deneidez for encorraging this >, <,>>>>, nonsense. I pretty sure you know things are way more complicated than this.