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For me personally:

Pros:
- Quite Innovative and Fresh, something I have yet to see on the PS3 outside of PSN
- Designing my own levels is not usually my thing, but it's nice to have
- Customising Sackboy, much like the Mii's on the Wii, i'll probably spend ages on
- Downloadable levels = potentially infinite replay value

Cons:
- I may never end up designing my own level
- Frustration if we have to pay for user-generated content
- Potential for massive amounts of sexually explicity user content, which'd stop being funny after the first one.
- Hope the physics engine doesn't collapse on itself by stupid tools that just want to make broken levels that'll become infamous and uber popular (you know it'll happen)
- Filtering through the good and bad levels may potentially be a bitch.

Seems like alot of cons, BUT they are all hypothetical and nothing we've seen thus far suggests it'll happen, I just worry.