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akuma587 said:
soccerdrew17 said:
http://kotaku.com/gaming/xbox-360/bizarre-disappointed-with-rushed-pgr3-vow-no-pgr4-before-its-time-280935.php

if that isnt enough to show that this pr comment is utter bullshit and the 360 is already showing its age with no hdd or next gen disk format than something is wrong with the person.


timeline:
1)bizarre-"this will be the exact game we want to make. it will not be released early."
2)bizarre-"We are limited by the size of dvd so we cant put in more textures."

3)pr speak-"it was because of design that we dont have the second set of textures."

This is exactly how I felt when I started reading this thread. Everyone on Kotaku, a much more balanced site, saw right through this statement as damage control/pressure from MS to make everything seem peachy. However, everyone here believes the second statement from the company as if the first statement had never been made in the first place because the first statement suggests that DVD is not enough for this generation, thereby validating Sony's decision to go with Blu-Ray.

And if "creative" development techniques can completely cope with size limitations, why did we go to DVD in the first place?

Edit - soccerdrew, I thought you were talking about THIS article. Read the comments, even the person who wrote the piece thinks Bizarre is full of BS.

http://kotaku.com/gaming/spin-control/bizzare-talks-disc-space-and-pgr4-284936.php


 Just to be clear, I do think this case is PR spin.  I just think the PGR4 dev team could stand to spend a bit more time on compression so they can add more levels and less time coding their game to know the difference between coniferous and decidous trees so it can properly remove foilage on a level during a blizzard.

Breadth of content needs to be balanced with depth of content. 



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