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trestres said:
@noslodecoy: It's sad because some people are addicted to it, just like a MMORPG. I played a MMORPG for a long time, sucks your life in. Good thing I sold everything I had on it and got some cash and never played it again :)

@SHMUPGurus: Arcades were a more social kind of entertainment. People would gather around people to watch them play and learn from them. Then when they were good enough they would try and beat the highscore. You would be popular if you possesed a highscore or if you were very skilled.

Today home consoles encourage people to play in an isolated environment, and online play killed the social aspect of multiplayer games. People can be alone in their rooms playing against several hunderd people in a MMORPG or dueling or racing some random person anywhere in the world. This gen more than ever made playing a more individual thing than ever before. Wii is somewhat the exception to the rule as it encourages local multiplayer rather than online, maybe that's Nintendo's strategy.

-In online play you verse other real people whom you can communicate with, befriend and so forth... Being able to play with people not living very close to you is a plus...

 -I thought single-player oriented games were being replace by 5 hour games with multiplayer? I agree local multi should not be removed, but online is great and how is it as isolated as you make it out to be? Playing with, meeting new people or reconnecting with those at a distant is great.



flames_of - "I think you're confusing Bush with Chuck Norris."

 Wii: 80-85 Million end of 2009 (1.1.09)