leo-j said:
Wasnt the reason why gears of war was short is becuase of the disc capacity? And isnt one level in killzone 2 2gigs of data? Then you can only make 4 0r 5 levels...I think 9 gigs isnt enough, isnt dvd9 15gigs anyway? |
Gears of War was short becase 1) they didn't have the time to make it longer and 2) single player wasn't the focus.
leo-j said:
Wasnt the reason why gears of war was short is becuase of the disc capacity? And isnt one level in killzone 2 2gigs of data? Then you can only make 4 0r 5 levels...I think 9 gigs isnt enough, isnt dvd9 15gigs anyway? |
As for a single Killzone 2 level being 2 gigs, when you take in textures, animations, models, ect that is believable but also misleading. The level itself is just a text file that probably does take a couple hundred megs that is exclusive to that level, but everything else is shared. So yes, that level uses 2 gigs, but most of the other levels are going to use most of those same assetts.








