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It depends on the game and how it handles things.

In the ps1 game "legend of dragoon", when you revisited old towns after progressing far into the game, you had to insert disk 1. When you went back on your story quest, you had to switch back to disk 3. When you completed some sidequest for another old town you had to switch to disk 2 to return there...and so on. This was a case of extremely annoying disk swapping. Town data is too huge to put on one disk so it was basically ineveitable. In ffviii, on getting to disk 4, you couldn't return to old towns anymore because you so called went through a time-warp but the truth is it's because of disk space.


For installs, the only one that has annoyed me is yes: MGS4. I don't mind a 50 gb 24 hour install ONCE. There's the keyword : ONCE. Having to install over and over again is annoying. I have a 320gb ps3 so I don't care about the installation size or time because I can do other things while it installs.

I realize the mgs4 install fiasco was sony's fault for setting a limit on install size. I wish in the future there won't be any installation limits only optional installations if possible like SC4 and NG:Sigma. Those who prefer slow games to save space would be happy and those who just don't mind going through the one-time pain for an infinitely faster game would be happy as well



"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)

"WAR is a racket. It always has been.

It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler