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It's a snowball effect, in 1994 was sharing copies of games such a huge deal that something DRM like would be needed?

I'm not exactly at any standing point on DRM, I haven't done nearly enough checking into its concept. But from what I understand it's some form of ID tag that creates restrictions on products purchased at full price.

The issue would be at what price would the product be renting or bought. There is a major difference, fortunately Block Buster forced the US government to acknowledge this with their late fee clause.

So at what point does the person own the product? Does the person own the DRM inside the product? If that's the case is it legal for the person should a means arrive to remove the DRM that they own?

If they don't own the DRM then are they stealing that portion of the product? Is it free? Did the person ask for it?

Sounds like DRM is literally being forced down the consumers throats when the real piracy is in bootlegging and not just sharing disks.

The big legal issue these days and I'm certain it's bound to show up in court soon enough lay in micro-transactions for either virtual products that were already in the original medium purchased or using real currency for virtual products.



I'm Unamerica and you can too.

The Official Huge Monster Hunter Thread: 



The Hunt Begins 4/20/2010 =D