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Two things:

1. You never "own" a game. Or a movie, song, or even book for that matter.


This is a delicate balance between the rights of the producer and the rights of the buyer. This was clarified for CDs, Video etc. with the Fair Use concepts.
IMO you buy the physical copy of the music, book, movie game. And you should be able to do with your copy what you please including installing it as many times as you want, selling it, shooting it to the moon ...
That's different if you distribute it in any form but nobody is talking about that.


If those rights are not broad enough for you, don't purchase. For most, those rights are enough to enjoy the game.


I hope that enough people are knowledgeable enough to NOT support this. If people would accept all this bullshit we would have mp3 stores that cost more than CDs, work only when you are connected to the internet and cease working after a given time/number of plays. Customers saw that this was a terrible value proposition and simply didn't buy it. Problem solved. Now downloadable music is more and more DRM free which is a good thing. Because consumers didn't buy that shit.


2. Those of you who worry about 10 years in the future might not need to.


"Might" is not exactly something I would bet 60$ on. Besides its more a question of what we shouldn't accept.