mgs4 was only 32gb but filled with all the crap files and coppied-100-times-so-game-wouldn't-lag-all-the-time-thanks-to-uber-fast-BD-player files.
with LBP i'm guessing that more than 30gb are movies in 1080p/720p and rest is game with huge amount of crap files and coppied-100-times-so-game-wouldn't-lag-all-the-time-thanks-to-uber-fast-BD-player files.
same was with resistance:
sony:"this game won't fit on dvd, because it takes 22GB on BD"
real size of resistance - lest than 4GB after getting it out of crap files and coppied-100-times-so-game-wouldn't-lag-all-the-time-thanks-to-uber-fast-BD-player files.
heavenly sword:
sony:"this game would not ever fit on xbox 360 because dvd is too last gen and that's why we are giving you crapload of language versions"
real size of heavenly sword? since there was more than 11GB of different language versions and on torrents this game is about 19GB i say FAIL.
unreal tournament 3:
epic when ut3 was ps3 exclusive:"ut3 won't fit on dvd"
epic after ut3 goes multiplatform:"ut3 on 360 will have additional features"
and so on. basically i don't give a sh** what sonys devs and devs making ps3-(temporary)exclusive games are talking about since they all lie.







