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Riachu said:
mrstickball said:
woopah - Are you referring to Infinite Undiscovery?

There are quite a few IU user reviews, and breakdowns of key good/bad points. It seems that IU winds up being a phenominal game once you get past the initial crappy first hour or two...But it's no where near as polished as ToV.

IU is considered to be a prototype to SO4 while ES was a sort of prototype for ToV. IU is a very flawed game as a result of coming out too soon.

 

 

Wait how could ES be a prototype to ToV, I haven't played ToV yet and will be picking it up this week, but as an avid Tales fan, I see very little in common...I mean have they drastically changed the battle system? Storyline wise as well, I haven't played the new Tales but from playing the old ones they all have large similarities in plots and characters. If ES allowed you to explore the real world than I could see it happening, but in every Tales game (developed by the lead team) you go through two worlds. Might even be all except the portable ones, I don't remember much of Legendia because that was my least favorite. They should never have the Soul Calibur team do a tales game again.




-=Dew the disco dancing fo da Unco Graham=-