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Squilliam said:
Noobie said:
Squilliam said:
To be honest, im more inclined to think that if they are going Larrabee they will finalise their specification with the "tick" phase of Larrabee so they get the next generation updated version.

Developers would be using the previous version of Larrabee to make their games but it seems to make more sense to pick up the 2nd generation Larrabee as it is released in the same year the Xbox 720 is expected to arrive. It shouldn't be too hard to design it around Larrabee 1 and then when Larrabee 2 becomes available slot that into the system instead.

If Intel design Larrabee 2 alongside with Larrabee 1 then how are they going to implement the feedback of the industry..? They already have the massive failure of itanium where they tried to dictate the industry and if they move along those lines in GPU front also then i believe they r going to face another epic failure...

so they should only design Larrabee 2 atleast 6 months after the launch of Larrabee 1 and which will be a little too late for MS to incorporate Larrabee 2 in their next XBOX... so MS has only chance of incorporating Larrabee 1 in their next XBOX... and i think it will be a bit foolish on MS part to go with the first generation of larrabee...

 

How are they going to implement feedback if the Xbox 720 isn't released until around the same time the next version is due out?  The moment larrabee is announced to be part of the Xbox 720 - privately/publicly behind NDAs the development companies will start to take the design seriously. Furthermore the whole point of getting the design into a console - even below cost its to ensure its success. For example the Cell processor would have been nothing without the PS3.

It depends on when they can get the design out the door and what problems they have in implementing it. Larrabee is slated to sample in 2009, end of 2009? Im not sure. Until they get samples theres nothing they can do with the design. So the minimum release date for a Larrabee console is late 2011 I think, since thats a whole tick/tock cycle they could stretch and get a Larrabee 2 as the whole arcitecture is designed to scale from one level to another while maintaining the same software layer. Much like CPUS.

 

 

   By that you mean the Cell processor would have been nothing IN GAMING not in general.  It is still the fastest architecture out there which is why the biggest market for the Cell after the PS3 is high end blade servers and supercomputers.  IBM didn't invest a ton of money in making the Cell with Sony so it could help Sony with the PS3, its a very powerful chip set for anything you want to do.




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