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wfz said:
Onyxmeth said:
afi77 said:

Rare games, and Silicon Knights games for that matter, were only good because Miyamoto (and or Nintendo) had a hand in them.

On the contrary, Miyamoto usually just got in Rare's way. IGN had a retrospective on Rare that states that. Star Fox Adventures was originally going to be with all original characters until Miyamoto said to slap Star Fox into the driver's seat. So yes, you can thank Miyamoto for taking Star fox out of the cockpit. Nintendo also didn't support the direction of Conker's Bad Fur Day, which I'm sure included Miyamoto. Here's some quotes from the History of Rare on IGN:

It was the first Donkey Kong game developed outside Japan, without Shigeru Miyamoto's influence (reportedly to his annoyance)

*In reference to Donkey Kong Country

Not surprisingly, Conker didn't do so well. Nintendo practically disowned the game, never listing it or mentioning it in any of their official publications. Moreover, Conker was proudly far, far outside the mainstream, and came in right at the end of the N64's lifecycle.

-Not exactly Nintendo's hand helping them there huh?

Despite all these factors, and the initial concerns that lead to Conker's glorious transformation, another roving 3D action-platformer staring cute anthropomorphic critters moved through development at Rare for the N64. Running on an engine similar to the one that powered The Legend of Zelda: Ocarina of Time, Sabre and Krystal were the playable leads in Dinosaur Planet, and players could switch between the two by use of the SwapStone. Production was already pretty far along when a content review passed much of the finished material across Shigeru Miyamoto's desk. He instantly noticed unintended similarities between Sabre's design and that of his own Fox McCloud. Further examination revealed that with a few adjustments, it would nicely plug a glaring franchise gap in the release schedule for Nintendo's new sixth generation console.

A few modifications later, Dinosaur Island became Star Fox Adventures for the Nintendo GameCube. Critics enjoyed the Zelda-like gameplay, but some felt the wholesale departure from Star Fox's traditional flight combat genre too jarring. The lowest scores came out of Nintendo-centric outlets who felt betrayed... not for the genre flip, but because Fox McCloud's ground-based adventures became Rare's final game on a Nintendo console.

-Yep that's Miyamoto fitting Star Fox into a mold it didn't belong into simply to sell some copies. Artistic integrity?

On the other hand, Donkey Kong Country was the force that allowed Nintendo to venture past the Sega Genesis completely and the series helped keep Nintendo relevant until the N64 released. It appears Rare helped Nintendo out more than Nintendo helped Rare out after all.

 

Those are some nicely picked out examples, and I hardly believe that this allows us to get anywhere near an answer. The amount of information we need to know before drawing a conclusion about these two companies together is a lot more than just these examples.  Of course, you can always take the easy way like you have done and draw your conclusion out of a few nicely chosen examples. Not what I'd expect from a mod though, to be honest.

 

Anyways, I loved SF Adventures. =P

 

They were the only relevant examples available. Do you have counters to them? I never said it gives anyone an answer, I was simply answering a very bold statement made by a member stating that Miyamoto was responsible for Rare's success and without him they are shit. These finely chosen examples were pasted to counter that statement, nothing more. What conslusion did I draw for myself, that it looks like Miyamoto didn't play much of a hand in Rare's games? Find me something that says he did in a positive way.

What about what I said wasn't mod-like though? Was it breaking forum rules? Should I stay in my ivory tower and let the little people fight the battles on the ground? I think you're taking my title a bit too seriously.

 



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.