disolitude said:
I guess you just don't get it and thats fine... But I'm telling you now Halo 1 was one of the most important games of last gen. At the time there wasn't anything available on any platform (including PC - well maybe half life) that offered such an amazing experince in the FPS realm. Hence why Halo 1 won as many game of the year awards. Halo 2 made lots of improvements on the formula. Co-op campaign was amazing, Xbox live launched so online play was a breeze...stat tracking. Again, I can't think of anything at the time that offered the complete package of Halo 2. Halo 3 was refinment of the formula. The campaign was cool but mostly lifted from halo 1 and 2. The only cool adition is 4 player split screen campaign mode. The multiplayer is where this game shines. theater mode and making your own clips of the kills is the best addition to an FPS this gen. You will say to friends..."yeah I totally killed 30 guys this one match..." and they will call you a liar and then BAM...you show them the clip, edited the way you'd like it to be. The multiplayer maps in halo 3 are superior to any maps I've seen before...in a sense they require strategy depending on what game you play. Even COD4 can't match the carnige that some maps of halo 3 offer. I'm noticing a trend that a lot of Wii owners just don't get halo and are asking "why is this fun?". Wonder why that is? |
I played Halo before there was any such thing as a Wii. I bought an Xbox simply because my cousin told me how amazing Halo was and a friend told me Splinter Cell was really good. Found Halo to be as boring as hell. Splinter Cell on the other hand was amazing and made my Xbox purchase worth it. Otherwise it would have been the biggest waste of money ever. Me hating Halo had nothing to do with whether I was a Nintendo fan or not. Or actually maybe it did. If the game was made by Nintendo the enemies and levels would have been much more creative and the game won't have been the most repetitive and dull thing ever to hit mankind.
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