By using this site, you agree to our Privacy Policy and our Terms of Use. Close
tuoyo said:
Kurakasa said:
tuoyo said:
Why do people love Halo? I found it to be such a tedius experience. The weapons were all rather dull, the stages were as big as you can imagine with massive rooms and environment but each one in each stage was virtually the same as the other and the enemies were the same throughout and all as boring as could be. Halo was for me the classic example of what a FPS should not be like. It was incredibly dull and repetitive. I presume all the hype of Halo is because of the online death matches because it surely can't be over the dull, tedious campaign mode.

 

Maybe because it is a great game? If halo is an example of what fps-game should not be, can you give me an example of what it should be? :)

Online is a must for fps-games.

Goldeneye, Perfect Dark, Timesplitters 2.  I certainly don't want to trawl through a level for 1 hour seeing the same annoying aliens with the same dull guns, and seeing nothing but the same massive rooms all the time.  With those games I mentioned you went from room to room and open area to open area with all of them being different and small sized, not massive expanses of repitition.  As I said I never played the Halo online death match but the campain mode was a boredom nightmare. 

 

Goldeneye and perfect dark were awful. Of course, I have tried only single player. Don't know if they had any online-modes. Timesplitters? Never heard of that one. Anyway, halo is much better than any of those. :)