Kurakasa said:
Maybe because it is a great game? If halo is an example of what fps-game should not be, can you give me an example of what it should be? :) Online is a must for fps-games. |
Goldeneye, Perfect Dark, Timesplitters 2. I certainly don't want to trawl through a level for 1 hour seeing the same annoying aliens with the same dull guns, and seeing nothing but the same massive rooms all the time. With those games I mentioned you went from room to room and open area to open area with all of them being different and small sized, not massive expanses of repitition. As I said I never played the Halo online death match but the campain mode was a boredom nightmare.
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