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tuoyo said:
Why do people love Halo? I found it to be such a tedius experience. The weapons were all rather dull, the stages were as big as you can imagine with massive rooms and environment but each one in each stage was virtually the same as the other and the enemies were the same throughout and all as boring as could be. Halo was for me the classic example of what a FPS should not be like. It was incredibly dull and repetitive. I presume all the hype of Halo is because of the online death matches because it surely can't be over the dull, tedious campaign mode.

 

I guess you just don't get it and thats fine...

But I'm telling you now Halo 1 was one of the most important games of last gen. At the time there wasn't anything available on any platform (including PC - well maybe half life) that offered such an amazing experince in the FPS realm. Hence why Halo 1 won as many game of the year awards.

Halo 2 made lots of improvements on the formula. Co-op campaign was amazing, Xbox live launched so online play was a breeze...stat tracking. Again, I can't think of anything at the time that offered the complete package of Halo 2.

Halo 3 was refinment of the formula. The campaign was cool but mostly lifted from halo 1 and 2. The only cool adition is 4 player split screen campaign mode. The multiplayer is where this game shines. theater mode and making your own clips of the kills is the best addition to an FPS this gen. You will say to friends..."yeah I totally killed 30 guys this one match..." and they will call you a liar and then BAM...you show them the clip, edited the way you'd like it to be. The multiplayer maps in halo 3 are superior to any maps I've seen before...in a sense they require strategy depending on what game you play. Even COD4 can't match the carnige that some maps of halo 3 offer.

I'm noticing a trend that a lot of Wii owners just don't get halo and are asking "why is this fun?". Wonder why that is?