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Iori Yagami said:
Cactus said:
FFXII is the worst example to use when you say that real time rpg's suck. As Cougarman pointed out, it was turn based at it's core.

I play both, so I'm not saying the action-based one's suck. It's just that turn-based usually works better for JRPG's, because the combat system is usually repitive and shallow when thy try to do an action-based. A good JRPG that isn't turn-based is rare. Only one's I can think of are Rouge Galaxy... and that's about it.

 

 

No, I agree with you about TB> realtime, I was just poining out that Final Fantasy XII isn't really realtime. If it were realtime, there would be no waiting in between attacks.