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Godot said:
@shio's article. Since when do we need an article to explain us why we should like the game?

 

Ditto. If you need to understand the developers' rationale for making design decisions in order to like a game, then that's bad game design.



"'Casual games' are something the 'Game Industry' invented to explain away the Wii success instead of actually listening or looking at what Nintendo did. There is no 'casual strategy' from Nintendo. 'Accessible strategy', yes, but ‘casual gamers’ is just the 'Game Industry''s polite way of saying what they feel: 'retarded gamers'."

 -Sean Malstrom