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Riachu said:
chenguo4 said:
Theoretically real time should play better, but most I've played are just button mashers (SO4, Rogue Galaxy are the prominent ones that come to mind).

The problem with real time combat is, with only so many buttons, you're really limited in what you can do, and any time you want to do something not assigned to those buttons you're opening up a menu anyway, which just ruins the flow of battle.

So, I pick menu based. I think real-time combat can only be done on a PC (remember Diablo II where you assigned like up to 12 or 16 skills to hot keys?) where there's a crapload of buttons and you can actually think while you play.

So summary: action + strategy = best, but right now action = button mashing and little strategy, so turnbased with little action + strategy > realtime with button mashing.

Star Ocean 4 isn't even out yet. I think you are talking about Star Ocean 3. If you think SO3's battle system is nothing but button mashing, the you haven't played it as you actually have to use skill and not button mashing. Try button mashing in the game and the enemies will beat you to a pulp in seconds.(this is mostly true in the second half of the game)

 

 

You're right, I menat SO3. Fixed it.

 

Well, the thing is, once you get super awesome skills, you just spam those. Maria and Cliff esp, Maria with her scatter beam + the huge laser thing just pwned. Then Cliff, once you get the max shockwave thing, you can literally just run to a corner and spam and win everytime.




PSN: chenguo4
Current playing: No More Heroes