Riachu said:
IU isn't using the extra disk space. LO was a 4 disk game because of the amount of cutscenes in the game. @mysticD That must be what tri-Ace are going. They are adding elements that work in IU into SO4 and disgard the gameplay elements that don't work.
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That's what I've heard as well, Riachu.
It seems they are taking the Namco route: Producing a proof-of-concept game (Eternal Sonata) before the meatier, more polished game comes out (Tales of Vesperia).
And if Vesperia is any indication of where Star Ocean 4 will be heading, it may be the best Star Ocean yet.
Back from the dead, I'm afraid.







