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rocketpig said:
Tigawoods said:
twesterm said:
I stopped reading at the graphics when he said Halo looked better. I think everyone knows I hated Resistance but I will still always admit it looked better than Halo 3.

The characters in Halo 3 were fine and the outside environments looked really good, but the inside environments were just empty and terrible looking. Resistance was at least consistent.

 

I strongly disagreed with the comment about Halo 3 taking the graphics to the max. Halo has never been a graphics showcase. The Halo franchise is much better known for the audio and soundtrack which didnt even get a mention in the article from either game.

I third it. Halo had superior art direction but the graphics themselves were probably only marginally better than RFoM. The lighting was a bit better but H3 had some fugly facial rendering.

Overall, I think H3 looked better but not because of the graphics themselves... It was mainly the art direction and design of the game that puts it over RFoM IMO.

 

I completely agree that the Halo art direction is better since Resistance's art direction is just God awful boring but in general it did just look better I think.  I hated the inside areas because they just felt so dead and every single place looked like every other place.  It was the same boring texture everywhere with almost nothing in there.  Even the infected ships (forgot what it was called >_<) wasn't that great because it all just looked exactly the same.

And as others said, anytime you just say someone without a helmet it looked pretty bad too.

While boring, Resistance at least looked nice.