By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Garcian Smith said:
This sort of thing happens every time a new, hyped game comes out. Fans who have been anticipating the game for ages start playing it, and in their "wow, this is so new and exciting!" phase, they proclaim it to be "the best game ever made" or some such thing. Then, a little while later, they start to realize that the game isn't the best game ever made, and is, in fact, just one more very good title in a growing list of very good titles out this year.

Give the game a couple of weeks before you start insulting reviewers over pointing out its flaws. Chances are, by then, you'll agree with them.

What is the point of depth when you're only going to give 60 minutes for it? Why give depth when it's not even the focus of the game?

Some people are asking for depth where there shouldn't be any. It's like asking for Diablo 3 to have serious choices/consequences and story-centric gameplay, even though it's geared towards adrenaline-pumping action!

Spore is not a strategy game - It's a life simulator/creator game, and no other game comes close to it regarding that. Why should the developer dilute those strengths?