zexen_lowe on 04 September 2008
Spore merges multiple run-of-the-mill building blocks into a big, entertaining game.
The Good
- Intuitive and comprehensive customization tools
- Oozes charm at every turn
- Impressively broad scope
- Great audio and art design.
The Bad
- Individual gameplay elements are extremely simple
- Early stages aren't very engaging.
Spore is an enjoyable game that pulls off an interesting balancing act. On one hand, it lets you create a creature and guide its maturation from a single cell to a galactic civilization through an unusual process of evolutionary development. Because the tools used to create and revise this creature are so robust and amusing, and each creation's charms are so irresistible, it's hard not to get attached to your digital alter ego. On the other hand, this intimacy is abandoned in the long, later portions of the game, when you lead your full-grown civilization in its quest for universal domination. The idea sounds ambitious, though Spore isn't as much a deep game as it is a broad one, culling elements from multiple genres and stripping them down to their simplest forms. By themselves, these elements aren't very remarkable; but within the context of a single, sprawling journey, they complement each other nicely and deliver a myriad of delights.
Taken on their own, its pieces are nothing special. As parts of a singular ambitious vision, they work far better. Throw in the best customization tools seen in years and an enthusiastic community brimming with creativity, and you have a legitimately great game that will deliver hours of quality entertainment.
Kinda low, I was expecting a higher score. Anyway, I'm already playing it, so I don't care








