| vlad321 said: So the burning question now arises. Which will be huger? SPORE or LBP? SPORE focuses more on the creatures and being able to literally make anyiihg you want, while LBP focuses on unlimited level design. Who do you think will come out the winner? As a computer programmer I have to give Spore the edge since making AI that works with EVERY little thing you can think of and makign sure they "use" all their features the correct way completely blows any level/camera/movie editor that is made, no matter how extensive it is. Now if you will all excuse me, I have to go kill peeps with my pimped out star destroyer! |
Which will be huger?
Seriously?
Unknown Dev team vs Will Wright.
Less then 30 Mil Installbase at time of release VS Who can count installbase.
Taking whats on PC and making it for consoles VS Something completely new.
I think there is little chance LBP will reach spore levels... and that's just counting the retail sales and not the fact that Spore is going to do a LOT of sales through digital distribution.








