| your mother said: I honestly don't understand what the issue is about. Perhaps some of you are too young to remember this, but once upon a time, there were no DVDs. There weren't CDs, even. Yet, developers were brave and enterprising individuals who despite the lack of a suitable storage medium, continued creating games that grew increasingly larger in size. These games were stored on floppies. 1.44MB each. Some games took perhaps 2-3 floppies. Others considerably more (If I recall correctly, Return to Zork took up 23 floppies; Windows 3.1 took up 13 floppies I believe). If you wanted to play a game that required 23 floppies, you had two options:
Swapping can be a pain, I admit - that's not the issue here. The issue is many of you make it like swapping is such a bad thing when in fact it's been around forever - and we lived with it and still played the games we wanted. The Playstation game Parasite Eve was released on two CDs. Half Life came in two flavors - a DVD version, or a 5 CD version. Don't tell me that if MGS4 was released on 2 Blu-ray discs, or in five DVDs you wouldn't be interested in it. I know if I let 23 floppies bother me back then, I would have missed out on one of the best point-and-click adventure games of all time. |
QFT!
It's as if no one here even remembers the relatively recent PlayStation days of two to four disc games.
Proud Owner Of: Wii, DS, PSP, Xbox 360 (Brother owns PS3 & PS2)
Things that have changed since the last Generation of Gaming:
- Nintendo has shown us you can have the best selling console of all time with virtually no games for it.
- Graphics suddenly matter to Sony fans but Reverse Compatibility and Dual shock oddly enough don’t.
- Kiddy Crap is trendy with Hardcore gamers now that it’s no longer Nintendo’s “thing” (Viva Piñata, Little Big Planet, Banjo Kazooie 3, LBP)
- Third Party Developers are now essentially the equivalent of Video Game street pimps.
- Gimmicks are no longer fads (Wii-mote)... Well, not all Gimmicks (PS-Eye)







