@ shio
sorry, but english is not my native language, and while i understand it fully i don't speak it extremely well so it'd be a pain for me to start a coherent debate, sorry.
What i could tell you is that i see you have more of a problem with the actual way of telling the story in MGS(4) than the story itself. If you don't enjoy manga/anime complemented with Hollywood caliber camera and photography direction, than MGS4 is simply and truthfully not for you. Millions love manga style of storytelling, millions don't.
I personally do, and on the other hand i don't enjoy very much the NPC or text based way of telling the story which usually means that instead of going into a cinematic cutscene you stand there and read some text or listen to a badly animated character, with the [ultimately useless] option of giving a few answers that lead to the same outcome anyway. I don't consider this "interactive" storytelling, i consider it "cheap" storytelling from the obvious reasons that not every developer has the talent nor can they afford to invest 50 mil $ in MGS4 level of cutscene quality.
We have a wildly difference of perspective here, i don't think any debate would lead to anything constructive.
"You have the right to the remains of a silent attorney"







