Insanestalker2 said:
I don't know where you are getting the 5% less ram from, is it comparing total ram, or ram that the gpu can use. Total ram would be around 2%. Also if it is gpu dedicated ram then the ps3 is 49% (256ps3,522xbox360), which is a 1% change from 50%. Granted I don't know much about the tesselator and I don't know much about how much work load the cell processor can take off of the gpu. I guess this puts my statement earlier as "wrong" since I don't know enough about either.
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Memory pool Xbox 360 = 512 + 10 - 14 = 508 mb (System + ED ram - OS usage)
Memory pool PS3 = 512 - 30 = 482 mb (System - OS usage)
Therefore the Xbox 360 has 5.1% more ram available.
In terms of efficiency the Xbox 360 software on the system side uses less ram due to the overhead of utilizing more cores on the PS3. As SPE coding requires more lines of code as well the overall memory usage of the PS3 for the same code is higher.
Tease.







