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It hasn't really even been used yet.

http://ati.amd.com/developer/Eurographics/2007/Tatarchuk-Tessellation(EG2007).pdf

Read all about it.

Essentially it speeds up triangle rendering by a massive amount and saves a crapload of memory in the process (Laymans terms) So you see they can make the models and landscape look more realistic. Just look at the PDF and you'll see.

 

 



Tease.