forevercloud3000 said:
I fail to see how that graph helps. it is showing the average cause of failure within a 17 month time frame. The list is fairly small to try and get any consistent data from it. It is not even comparing the amount of un failed systems to the failed ones, which is how you get the percentage. I never had a problem with my PS1, I heard no news of a high fail rate. The whole N64 being more reliable is a moot point seeing as we are comparing the XBOX line vs the PS line of consoles. N64's rate means nothing to that. Every console is going to have some form of a failure rate, but it shouldn't ever be as high as 33%, thats like the failure rate of all 3 PS systems combined.
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Anecdotes Anecdotes Anecdotes. The PS1/PS2 were relatively unreliable to the sturdy Nintendo competition but theres no data as to how unreliable. So theres an impasse.
The PS3s reliability rate is surrounded in mythology. Don't you think its funny that a console with a HDD has a supposed failure rate less than the accepted failure rate of HDDs? (2%) if I remember rightly. So perhaps getting the PS3 failure rate correct would be a good idea- 5% per year is about right considering the 2% HDD failure rate, and the fact that failures do happen. Its within the realm of consumer electronics anyway and vastly ahead of PCs/Laptops etc.
The Xbox 360s reliability is also surrounded in mythology of the negative kind. So I would give an Xbox 360 Arcade Falcon an 8% failure rate while using the accepted 10% for the Falcon with HDD.
Tease.







