Smeags said:
Ehh... not so much... Still, I like that 2D elements are implemented, that definitely gets Smeags approval. I do have some reserves, however, since it looks like the game could be a little speed heavy. Yes, speed is good, but when you can press right to win, you're losing part of Sonic's charm. It's an equation of speed and platforming that cleverly implements that speed. We'll see what happens. Oh, and the fact that Shadow, Silver, or any new shoddy Sonic "friend" is nowhere to be seen is a beautiful, beautiful thing.
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I agree with everything you said. The video looks alright, but the last this anybody wants (I think) is an uncontrollable mess that relys on pressing "x" at the right time to avoid falling off of a cliff.








