ItsaMii said:
The point I was trying to make is that there is no 20/80 in the context we are discussing (20% of the titles on gaming business make 80% of the profit). The rule may apply to other business or other variables, but the points Squilliam made are all wrong. Nintendo had less than 20% of the marketshare last gen and made more mony than Sony (a hobo made more money than MS). Take 2 made only 90 million on the quarter GTA 4 released (revenue and profits are far away in this case). If 80% of any market is losing money, things change. Either the old 20% turns into the new 100% or the market crashes. MS may own 95% marketshare on the OS business, but the other guys are only there because they make some profit. And for the 10000th time I must say that 400+ xbox games include downloadable games or different versions of the same game. |
Its well known that nintendo made the majority of their profits from the handheld sector. So if you're taking the whole market into account they probably had closer to 50% market share considering their handheld dominance, or 40% it doesn't matter. Still even then they had the best selling games on their own platform and they made a lot of money from them so how does that even disprove the 80/20 general rule here?
Tease.







