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ItsaMii said:
Squilliam said:
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...

Lastly profit is a function of revenue minus cost. It generally follows that a lot of profit goes hand in hand with a lot of revenue especially considering most games do not cost more than $20 million to develop.

 

 

Could you please explain why Take 2 profits were aroun 90 million on the quarter that GTA 4 sold 12 million to retail?

Take 2 loses a lot of money of other ventures? I dunno.

 



Tease.