Squilliam said:
Lastly profit is a function of revenue minus cost. It generally follows that a lot of profit goes hand in hand with a lot of revenue especially considering most games do not cost more than $20 million to develop.
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Could you please explain why Take 2 profits were aroun 90 million on the quarter that GTA 4 sold 12 million to retail?
Satan said:
"You are for ever angry, all you care about is intelligence, but I repeat again that I would give away all this superstellar life, all the ranks and honours, simply to be transformed into the soul of a merchant's wife weighing eighteen stone and set candles at God's shrine."







