By using this site, you agree to our Privacy Policy and our Terms of Use. Close

As it stands now, one of two things would have to happen for handheld gaming and cell phones to come into direct conflict. One possibility is making a battery that supports a massively larger amount of use time, meaning that you wouldn't have to sacrifice power used for one feature in using the other. And that's likely to backfire, too: people will just leave their cell phones off the charger longer and still complain.

The other, less likely possibility is that cell phones adapt a form of gaming which can only be done effectively if cell phone service is factored into the equation. Cell phones are extremely well-suited to online gameplay, but if there were a way to capitalize on that which both appealed to the market and could not be replicated on handheld game systems without turning them into cell phones or cell phone-capable, then they would be able to compete with and possibly even overcome handhelds. Though it's not assured; it all depends on how much value the non-elite consumer puts into the cell phone-exclusive-feature game.



Sky Render - Sanity is for the weak.