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I actually think Megaman 9 actually fits the progressive gamer model better than anything else. How many games intentionally limit themselves in anyway? It is an odd step forward admittedly, but I would argue it is a step forward. It is little more than an attempt to use nostalgia to sell a new game but even that is a new effort. I am not saying the old ways are the best for everything, but they are sometimes a great way of doing it. Certain things that can be done well in 2D cannot be done well in 3D and Megaman 9 is a clear sign that some developers see this.



Starcraft 2 ID: Gnizmo 229