Yeah, because games like Shadow of the Colossus and Indigo Prophecy, games meant to further the medium, were completely rejected by the hardcore...
In reliaty, they were only embraced by the hardcore.
Hell, Metal Gear Solid was pretty new and innovative back in the day, and it was openly embraced by millions of hardcore gamers.
"Core" gamers don't dislike change. They're just afraid of certain types of change.







