fkusumot said:
- You need three data points to call something a trend. You know, apples to apples types of data points. - More meat? TOV? Oh come on. You're comparing a "Tales" game to a new RPG IP on the DS? Really? - In the end, concerning SOFTWARE SALES (which I believe was your point, correct me if I'm wrong) the only thing that counts is SOFTWARE SALES, not userbase. Check over the financials of the aggregate of the Japanese developers and you'll find that they're most profitable on the DS. From your original post your bottom line seems to be this:
I've never said that wasn't true. In fact I said this:
It seems, at least in spirit, that I've already agreed with your main point. I just think you need to develop the point better and back it up with a lot of hard data and good examples. On a slight tangent, it's an interesting question of whether the PSP is really a viable and/or the best system for launching a new IP. It's a known fact that the DS is a viable platform for launching a new IP. |
Tales was brought up to show that a game on a tiny system sold incredibly well considering the install base even though according to you the Japanese market is "down." I'm not buying the market is down and that's why the games I mentioned sold not so well. I think the market is just fine, but the games got overshadowed b/c of the glut of similar games on the system.
My Top 5:
Shadow of the Colossus, Metal Gear Solid 3, Shenmue, Skies of Arcadia, Chrono Trigger
My 2 nex-gen systems: PS3
and Wii 
![]()
Prediction Aug '08: We see the PSP2 released fall '09. Graphically, it's basically the same as the current system. UMD drive ditched and replaced by 4-8gb on board flash memory. Other upgrades: 2nd analog nub, touchscreen, blutooth, motion sensor. Design: Flip-style or slider. Size: Think Iphone. Cost: $199. Will be profitable on day 1.







