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I think the huge thing to take back is that Microsoft is still working hard on improving the ability for the SDK's to utilize a larger portion of the X360's horsepower, without the developer needing to optimize their engine - as Microsoft is attempting to do the work for them.

This is great and much needed by Microsoft, as well as every hardware company, as it translates to better optimized games for the consumer.



Back from the dead, I'm afraid.