| Squilliam said: Because for someone who seems to think he understands, he actually doesn't.
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1) This particular post, anyway, reads like something cheesy and preachy because it's satire. He's trying to make a point in a creative way.
2) Thing is, though, the "Magical Market" isn't a straw-man argument. It's something that we see demonstrated even today among gamers, the "gaming press," and analysts. Gamers talk about how there's "not enough core games" (which is code word for, "Give me more of what I already like! How dare you offer me something that might expand my tastes instead of my usual FPS/RPG/action game!"); the "gaming press" continually fails to understand why pseudo- or "casual" games like Wii Fit are so revolutionary; and up until very recently, analysts still predicted the PS3's resurgence.
3) Okay. So, the market analysts have access to hard data, and Malstrom doesn't. Put that aside for a moment and instead consider which one of them turned out to be right. Because it sure wasn't those hard-data-toting analysts.
4) What information, then, runs contrary to his theory in this piece?
"'Casual games' are something the 'Game Industry' invented to explain away the Wii success instead of actually listening or looking at what Nintendo did. There is no 'casual strategy' from Nintendo. 'Accessible strategy', yes, but ‘casual gamers’ is just the 'Game Industry''s polite way of saying what they feel: 'retarded gamers'."
-Sean Malstrom







