you're making far too much of something that is far less important than you think it is and you are using examples that don't even provide any proof whatsoever.
If there is no proof that it would sell better on another system? Otherwise the example is useless, games fail all the time on many systems for many reasons.
I'm not saying you couldn't possibly find an exception, there are some exceptions out there, but they are rare. We're not talking about games that take advantage of demographics, we're talking about games that are successful because there is not very much competition on the system with less userbase. One that comes to mind is viewtiful joe on gamecube.
Companies are taking a big risk doing this. I really don't think the percentages work in the developers favor.
currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X







