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Well the point of OP is faulty like others have point out BUT
on the question about support to the various platforms I think he have a point althought not entirely sound.
What I mean is that Wii is NOT a PS2 ( it isn't mean to be ). So a huge install base doesn't traslate to a huge third-party support "stolen" to competition like previous generation.

The point is that this a uncommon generation where a contender ( Nintendo ) is succeding to change the context of the market ( paradigm shift ).
Develoers and publishers ( and products ) that don't suite to the new set of values brought by Nintendo will never be a good suit for DS or Wii.
The cardinal point of Disruption however is that the disruptor has a better ( more profitable ) business model thanks to the inclusion of new value at low cost ( remember key word here is "good enough" ) and the exclusion of costly values that have surpassed the desiderable curve for most consumers.

In this landscape the huge success of Wii will likely brought a damage NOT to PS3 or 360 but to their old way to conceive the market ( the previous status quo ).
Publishers early or later should adapt.
"Innovate or die".



 “In the entertainment business, there are only heaven and hell, and nothing in between and as soon as our customers bore of our products, we will crash.”  Hiroshi Yamauchi

TAG:  Like a Yamauchi pimp slap delivered by Il Maelstrom; serving it up with style.