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Sky Render said:
You should not wish for the market leaders to vanish. A lot of the survival of a game genre market's survival hinges on the dominant leader. Without them, no matter how good the alternatives are, the market will fall without them. We saw this in action about 10 years ago, when the adventure game genre died. The warning signs were there early when one of the two market leaders, Sierra Online, started producing games that sold less and less than usual. When Sierra Online and later LucasArts left the genre behind, the entire market for adventure games dried up and vanished. A lot of people blame other genres for cannibalizing the adventure game market, discounting the decline and departure of key players. A market cannot survive without a leader.

The real reason why Adventure games declined is because they primarily were on PC while the new gamers in the 90s generally prefered consoles.