Pristine20 said:
Kasz216 said:
Pristine20 said:
Kasz216 said:
Pristine20 said:
sc94597 said:
Pokemon sales>Final Fantasy or Dragon Quest
To answer you question; Jrpgs are pretty niche outside of Japan. I guess most Westerners have different tastes than the Japanese. Same reason FPS don't sell to well in Japan.
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JRPGs also seem to be niche in JP. No none S-E effort has broken a mil in JP that I know of (except pokemon)
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That's kinda like saying Mp3 music players are niche because none are really popular outside of Ipod.
Sure Square, Enix and SE are about the only ones outside of pokemong to reach 1 mil sales in Japan... but how many S, E and S-E games have done so? A 40+?
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so how would you define "niche" then? I thought it referred to an 'unpopular' genre. I just took his analogy on the "nicheness" of JRPGs in the west and applied it to Japan itself.
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Which is what i'm saying... in Japan it has more million sellers then most other genres.
Just because they all come from the same manufactuer doesn't mean it's niche.
Just that for some reason only S-E RPGs sell outside of pokemon.
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Since DQ swords also performed well in JP, while LO, which is very similar to FF (even with the same creator) didn't perform well, can we say that only games branded S-E or Nintendo sell in Japan? In other words, other 3rd parties had best focus their efforts on some other market, which is what seems to be happening this gen.
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Perhaps, not many games sell 1 million in Japan however, so you would have to weigh popularity vs how much you can sell.
1 Million copies sold is a big deal in a country with a population of 130,000,000.
1 Million in japan = 2.3 million in the US if you went with a direct ratio.
Comparing those that sell 500,000 or even a little less makes more sense.
Hence why most RPGs have low production values in the first place.