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I don't recall Reeves saying this, and I believe Cage is talking out of his pompous ass, like usual. That's just me, though.

Honestly, Heavy Rain will probably be big, given Sony's support of the title, but God of War III and Killzone 2 will be much bigger. And if Gran Turismo 5 releases next year, it will crush them all.

That being said, I do believe that Heavy Rain will do much better than it would have otherwise, since the game is being published by Sony. I actually believe the game will sell better as an exclusive than it would if it were multiplat. Any third party publisher would've treated Quantic Dream like the niche developer they are in regards to budget and marketing, and this game would've sold no better than Indigo Prophecy. Sony, however, is obviously putting a lot on this title, and will probably market it very well. We've seen in the past that Sony isn't afraid to take niche concepts and try to turn them into something much bigger (the Ico titles, and LittleBigPlanet), and this is just another example of this.

Even if Heavy Rain was somehow Sony's biggest title for 2009 (which it's not, not even close), I wish Cage would be a bit more humble about it. For example, this was Media Molecule's reaction when they realized just how important their game is to Sony:

It was at 2007’s GDC that Healey realized just how important his fledgling company’s game was to Sony’s plans: “Up until then there’d just been less than ten people making a game that was a weird concept. When we turned up and saw this room with 5,000 seats it was: ‘Oh my God!’” When we ask how the team feels about the perception that the wider fate of PS3 is somehow tied to LBP, he just smiles. “I don’t think that’s really true,” says Ettouney. “We’re a very good example of what PlayStation is capable of doing, but we picked one battle and others pick their own, taking narrative or combat and pursuing them.”