starcraft said:
I think the $60 million figure has come up enough times for us to think it is quite possible, particularly given the developmental resources we know have been dedicated to this game. They presented the KZ2 trailer at E3 2005 did they not? Do you have a link indicating that Guerilla (which I believe now has some 125 staff) didn't begin KZ2 until after Liberation? Do you have some evidence contrary to GamesRadar's hands-on opinion that Killzone 2's multiplayer is sub-par? |
I'm not arguing that Killzone 2 will be huge or small, or great or horrible, sell well or sell bad. I was just pointing out that your whole post (like many others of yours) are complete speculation, as you can't prove that it was delayed for quality reasons, you can't prove that it was worked on pre-Killzone: Liberation, you can't prove that it costs 60 million, and you can't prove that the game is sub-par. I don't know if you've been to court before, but if you're the one slinging accusations, generally, you have to back them up, it's not my job to prove the points are false, it's your juob, being the accuser, to prove to me your points.
So, I'd like to see your links to all of your accusations or we can just end the argument here, since your argument is baseless.







