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but are just as capable and powerful all the same


Pretty weird statement. Of course the shader pipelines of PS3 and 360 are far more powerful than what the Wii has. I mean Galaxy and Smash look better than other Wii games but the lighting still cannot compete with the big games of the competition.

Multi-texturing is a very different thing from advanced lighting effects for which shaders are used.

If you think I am not correct a technical overview of TEV would be nice.