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Sqrl said: Now if you want to argue that those restrictions will be used sparingly and only when it suits the good of the community then that is fine (and I hope you're right). But to suggest that they aren't restrictions at all is a bit ridiculous. The bottom line is that it will be up to the community to decide how these restrictions will be utilized and that means that the most interesting aspect of the game (the sharing of content and community creativity) is going to have a bit of a question mark next to it for many people until the game launches and they get it in their hands. You are of course free to be optimistic about the prospects but personally I subscribe to the philosophy that pessimism has all the advantages. I'm either going to be right or pleasantly surprised, either way I can claim a victory |
These restrictions are stoping people from playing a level they don't even know about.
Let's say I create a level. I send out my friend invites.
Lets say I have no clue who you are. You don't get one. You have no clue this level exists
Does that effect you at all? No. How does that restrict your game play? How does not playing a level you have no clue about effect you? It doesnt.
But it allows me to be more free with my level design and who i give it out to making it more friendly towards the creaters and giving me more functions and customizations allowing me to have more options on what I do with what I create. Not restricting me at all and actually giving me more content and fun.








