makingmusic476 said:
If they stole Nintendo's playback, they did it way back around 2000. They've had a very strong and ever growing first party since the end of the ps1 era. It's just always been overshadowed by a plethora of third party games. Arguably, Sony was focusing heavily on it's first party since the very beginning. After all, they were entering into battle against two juggernauts known for their first party IPs (Mario and Sonic), and they probably expected fiercer competition at the beginning. Sony's early efforts to build a first party to call it's own can be seen through the signing and eventually aquisition of Naughty Dog (the creators of Crash Bandicoot, intended to compete with Mario and Sonic - too bad they sold him to Universal later on), the creation of Polyphony Digital (know for Sony's biggest IP - Gran Turismo), and others like the sadly now defunct Legend of Dragoon team. Team ICO was also formed during the ps1 era, though Ico was delayed and ultimately released on the ps2, after a whole four years of development time. |
Very true. I very much enjoyed Legend of the Dragoon. I thought the idea to sell Crash was because the Naughty Dog team was tired of him from all the sequels and Crash Team racing. I expect Sony to next concentrate on acquiring a RPG developer. They seem to be working on every genreFPS: Guerilla+Isomaniac, Racing/Driving: Polyphony Digital, Evolution Studios Action/Adventure: Naughty Dog, Zipper, Isomaniac Weird stuff:SCEE (Eyepet, Singstar) etc. Really thats all they have left to conquer aside from RTS's, I expect the offer will goto Level 5 for Sony has kept them busy with WKC and Jeane D'Arc. I laugh whenever I read how Sony treats developers badly. It seems they just buy them and throw money/resources their way after all look at team ICo. lol







