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twesterm said:
Squilliam said:
disolitude said:

 I don't know man, FEAR had great multiplayer I think. When FEAR came out on consoles it had multiplayer better than any console FPS game I can think of. Halo 3 and COD4 totally demolished that for sure...but in 2005/2006 not much was out there that was as good.

I hate unreal touney and sure hope Epic has nothing to do with halo.

I haven't seen FEAR multiplayer so I wouldn't know. But I've played GOW 1 multiplayer with my friends and its pretty fun. They seem to have done the multiplayer quite well in that game.

 

 

I don't know about the multiplayer, but F.E.A.R. was terrible on the 360!   It was the same game but the controller mappings just made the game nearly unplayable for me.  The game had so many buttons it just didn't work well on controllers.  Multiplayer might be better since you don't have to lean much I assume and I don't think you slow things down like you do in the SP, but it still probably isn't good.

I disagree...and the fact that a 2 year old PC port got 86% on Metacritic when it was release don the 360 means that a lot of people disagree with you there. Multipllayer was excellent in fear. 8 on 8 action with standard games such as CTF, Slayer and Team... Compare it to FPS multiplayer in games at the time (Darkness, Perfect Dark, Prey, Quake 4, Doom3...) and its head and sholders above all of them other than CounterStrike. The only complaint I had in FEAR multiplayer is that after game there is no trash talk...it kicks you out to lobby.